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After leaving the Special Stage, the player will be transported back (with zero Rings) to the Star Post where the Star Circle was formed. If the player does not enter the Star Circle however, it will disappear after a few seconds. If the player jumps into the Star Circle, they will be transported to a Special Stage. In addition, if the playable character possesses at least fifty Rings when touching the Star Post, a Star Circle will appear above it. In gameplay, touching a Star Post will cause the post rod to twirl once and its lamp to start flashing red and yellow. Star Posts are also featured in multiplayer Zones. In this game, the Star Posts have a yellow hourglass-shaped post, a gray stretch rod and a red lamp on the top which has a black center with a white star in it. "Point Marker") for the first time, and possesses a different design. In Sonic the Hedgehog 2 (16-bit), this object is referred to as the Star Post ( ポイントマーカー, Pointo Mākā ?, lit. Game appearances Sonic the Hedgehog (16-bit) In 3D games, they can also give a time bonus between the earlier and latest Star Posts and can even level up the player in Sonic Heroes. In earlier games such as Sonic the Hedgehog 2, the Star Posts served as entry points for the Special Stages, and in Sonic the Hedgehog 3 and Sonic & Knuckles they can be used to enter the Bonus Stages. Also, when the player respawns at a Star Post, they will (usually) possess zero Rings.īesides saving a player's progress, the Star Posts have served several other purposes as well. This does not apply when the player gets Game Over for losing all their lives or loses a life before touching any Star Post. If the playable character loses a life or gets time out, the next life will start from the location of the last Star Post touched with the time that was logged when the Star Post was originally touched. Star Posts function as check points for each point of their respective levels that saves the player's character's time and position within said levels. Certain games in the series also do not use Star Posts' lamppost designs at all and instead make use pads or holographic markers. In games such as Sonic Unleashed and the console/ PC version of Sonic Generations, the passage in-between two Star Posts is widened particularly in 3D areas to make it easier to pass through. When going through the Star Posts, both lamp parts start spinning above the posts twice until they get into a vertical position. Star Posts have a different appearance in 3D titles from Sonic Adventure onwards, as there are (typically) two posts on opposite ends of each other, creating a gate the player can pass through. ![]() The way the rod spins has varied, but usually, in 2D games, it rotates 360 degrees twice and after that, it assumes the same vertical position it originally had while the bulb part changes its color or flickers. Star Posts are similar in design to, but smaller than, street lights in real life, as the design of Star Posts has been simple and tends to be the same throughout the series: a yellow/red/blue post with a stretch rod and a bulb on the top. 2.18.2 Sonic the Hedgehog 4: Episode II.2.8 Sonic the Hedgehog Pocket Adventure.Sonic Generations (Nintendo 3DS version).Sonic Unleashed (Xbox 360/PlayStation 3 version).
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